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Xuyên Không
No One Truly Dies in My Dungeon
No one truly dies in Owen’s dungeon. That doesn’t mean it’s safe. After dying in an accident, Owen Ashford wakes as the core of a collapsing dungeon in another world—a world where dungeons are disasters waiting to happen, hungry labyrinths that lure adventurers in, kill them, and eventually spill monsters into the lands beyond their gates. Owen knows exactly what he is supposed to become. He chooses otherwise. By repairing a broken trial-return system, Owen creates a dungeon where defeat does not have to be permanent. Adventurers can fall, bleed, and die within his halls, only to awaken outside—alive, shaken, scarred, and changed by the experience. Every battle still hurts. Every mistake still matters. Every victory must be earned. To survive, Owen must design a dungeon dangerous enough to sustain him, fair enough to teach, and rewarding enough to make adventurers come back. A Dungeon Core progression fantasy about brutal trials, tactical adventuring, second chances, and a dungeon that refuses to become the monster it was meant to be. New chapters Monday–Friday at 10:05 AM ET.

Hệ Thống
The Bound Before (A Slow-Burn Survival LitRPG)
In Dunmere, poverty is ordinary, and awakenings are rare. Seventeen-year-old orphan Cael Vey expects to spend his life cutting timber for men stronger than him. He is useful with an axe, accustomed to hunger, and entirely forgettable. Deep in the blackpine forest, Cael and the the man who raised him are caught in a forbidden blood ritual . He should die beside him. Instead, Cael kills an elf, saves a wounded doe, and returns to Dunmere carrying something neither the ritual nor the System can properly explain. And despite everything, he becomes one of few that awaken to Iron (early), among a town full of commoners. As beasts gather, old powers move, and war closes around the frontier, Cael is forced into a brutal climb through a world where rank determines worth but advancement takes its toll. Skills must be worked. Abilities can evolve and merge. Equipment, food, coin, and shelter matter. Every gain is earned through labour, sacrifice, or choices that cannot be undone. Beginning as a frightened commoner with a battered axe, Cael must survive ruined roads, black forests, ranked mines, failing settlements, and the ancient forces stirring beneath them—all while determining whether the thing awakening inside him is a path to power or simply another kind of hunger. What to expect: • Weak-to-strong progression with no shortcuts • Survival-focused LitRPG where labour, equipment, and supplies matter • Skill evolution, ability merging, and consequential advancement • Frontier towns, dangerous wilderness, ranked mines, and buried mysteries • Slow-burn power growth with lasting physical and social consequences Dark worlds. Slow burns. Lasting marks. Book I is complete. Book II is now releasing daily. Want to read ahead? Both volumes are available on Patreon , with even Iron-rank members reading at least one week ahead.

Phương Tây
Blood Eagle
They took his tongue, and with it, his song and his sorcery. They threw him to the lions, expecting him to die. Mauled, multilated, and bereft of magic, Arn survives. A prisoner in Aquila, the northern skáld has lost all his powers. But a felled tree can regrow. A destroyed house can be rebuilt. A broken man can be made whole. The method is forbidden magic, and the price is life's blood. With each death by his hand, Arn will claw his powers back, little by little. Unwittingly, his new masters will aid him in his endeavour, as they have but one use for him, same as before... The arena. If the sound of Norse progression fantasy in a Roman setting sounds intriguing, read on! This novel is completed and can be read in full on RR.
